Patent Application Number: 2009201818
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DISCUSSION
Mik Clarke (about 1 year ago)
The multiplier game is the claimed novel bit of this, so it should have the bulk of the description. Also interesting that they don't wipe the player out if they loose (that sort of thing tends to make them walk away). Dangling the greater than 100% rewards in front of them also looks attracted to keep them playing (and presumably putting money in to get back to the multiplier game).
Seems a lot like a varient of a Hi-Lo game - http://www.dynamiteidea.com/Games/HiLo_Games.asp
Nicholas Josey (about 1 year ago)
I find it surprising that there is such an emphasis on the multiplier to be applied in this particular application. It hardly seems like that would be something which would differentiate it from the hundreds of other gambling games out there on the market.
I would imagine the multiplier/rate of reward would be largely similar from game to game? Nicholas Josey (about 1 year ago)
Basically, this application is for a simple poker machine game. Consumers insert money into a slot in the front of the machine, which gives them a certain number of credits. These credits are then ‘wagered’ by the person. The wager is selected by pressing a button on the machine. The amount selected determines the amount the person can win.
Once the person elects to play, a random display of images is generated on the screen. If a winning combination is produced, an award associated with that combination and the amount wagered is given in any of the following:
• a number of credits;
• a cash payout;
• free games;
• entries into a jackpot draw
The consumer can choose to either gamble those rewards, or play on as per normal.
Should they choose to wager those credits, they are required to elect between the selection of the particular suit to come up next, or the colour of the card. If the consumer is correct, then their credits are increased depending on the multiplier applied. The higher the number of variables, the greater the multiplier applied. For example, the multiplier for a successful selection of the suit of the card to come up results in a multiplier of 5. A successful selection of the colour of a card gives a multiplier of 3. There are four options in relation to the suit, compared to just two with the colour of the card, therefore the multiplier is higher to reflect the increased difficulty.
If they are incorrect, the multiplier applied is less than 1 but varies in a similar fashion to the winning multiplier.
The claim does not provide for a particular method of implementing the gambling machine, just for the game itself along with any instructions that can be executed by a controller and the data signal those instructions pass through.
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United States