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| Summary / Description | Gaming device operating method e.g. for slot machine, involves generating primary set of symbols and virtual set of symbols, and replacing non-matching symbols in primary set with symbols in virtual set. Abstract: A gaming device which displays multiple results wherein subsequently displayed results are formed from previously displayed results...randomly generates and displays a first set of symbols...generates a second set of symbols... The gaming device compares the first and second set of symbols .... The gaming device displays the matching symbols and then displays the second set of symbols. |
| Type of Prior Art | Issued Patents - US |
| Country | United States of America |
| Patent/Application # | 20040048651 |
| Kind Code | United States (US) - United STATES Patent - A |
| Patentee Name | Vorias, William E.; Baerlocher, Anthony J.; Sopala, Daniel W.; Belger, Matthew Earl |
| Relevant Pages, Columns, or Lines | [0012], [0013],[0018],[0023],[ |
| URL | http://www.freepatentsonline.co... |
| Filing Date | September 11, 2002 |
| Additional Information | |
| Notes | |
Excerpt Summary of the Invention [0012] The present invention involves a gaming device having multiple results where a subsequent displayed result is formed from a previously displayed result. The gaming device of one embodiment of the present invention includes a plurality of video gaming reels.... The processor also controls the display device of the gaming device and selectively causes the display device to display the reels and the spinning of the video reels or the random generation of the reel symbols and the ultimate result in a conventional manner. In one embodiment of the present invention, the processor generates and causes the display device to display a first set of symbols randomly generated on the plurality of video gaming reels. The processor then randomly generates a second set of symbols on the plurality of video gaming reels... The processor compares the first set of symbols and the virtual or second set of symbols for matching symbols. The processor causes the display device to display the symbols which match in the first and second set of symbols, and then displays the second set of symbols which include the matching symbols. In this manner, the gaming device displays multiple results wherein a subsequent displayed result appears to be formed from the previously displayed result. [0013] ... the processor causes at least one display device to display of a first set of symbols. The processor then causes at least one matching symbol from the first set of symbols to continue to be displayed and causes the other symbols from the first set of symbols to simultaneously or sequentially disappear from the display. The processor causes the matching symbol or symbols to be incorporated or merged into a second set of symbols.... [0018]... the processor causes the display device to display a plurality of video gaming reels which randomly generate a first set of symbols. The processor causes the video gaming reels to randomly generate a second set of symbols.... The processor determines whether at least one symbol in the first set of symbols matches at least one symbol in the second set of symbols. The processor causes the display device to display the matching symbols, adds new symbols to replace the non-matching symbols and provides an award to the player if the matching symbols include at least one winning combination. The new symbols are preferably the symbols from the second set... [0023]... the processor selects a predetermined or randomly determined number of symbols to save from the first randomly generated set of symbols. These symbols are not displayed to the player.... |
A method of gaming comprising: (a) displaying a plurality of first symbols; (b) displaying a plurality of second symbols; (c) matching at least one of the first symbols to at least one of the second symbols; (d) removing each first symbol which is matched with the second symbols; and (e) replacing each removed first symbol with an additional first symbol to thereby display a modified plurality of first symbols.
| Relevance | See the Excerpt. |
A method as claimed in claim 1 comprising repeating steps (c), (d) and (e) until there are no further matches.
| Relevance | See the Excerpt and [0024]: 'It should also be appreciated that the method of determining-the virtual set of symbols and using those symbols to determine matches could be repeated a plurality of times. It should also be appreciated that the other embodiments of the method of the present invention can be repeated a plurality of times. ' |
A method as claimed in claim 1, comprising: (f) displaying a further plurality of second symbols; and (g) repeating steps (c), (d) and (e) in respect of the further plurality of second symbols with the modified plurality of first symbols.
| Relevance | See the Excerpt. |
A method as claimed in any one of claims 1 to 3, wherein the first symbols are randomly generated.
| Relevance | See the Excerpt: 'the random generation of the reel symbols ' |
A method as claimed in any one of claims 1 to 4, wherein the first symbols are arranged as a band of symbols separate from the second symbols.
| Relevance | See the Excerpt. |
A method as claimed in any one of claims 1 to 5 wherein the second symbols are randomly generated.
| Relevance | See the Excerpt: 'The processor then randomly generates a second set of symbols on the plurality of video gaming reels.' |
Computer program code which, when executed implements the method of any one of claims 1 to 15.
| Relevance | From "Detailed Description of the Invention":............'Gaming device 10 can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device 10 can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform. ' |
A computer readable medium comprising the computer program code of claim 50.
| Relevance | See Claim 50. |





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