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| Summary / Description | Abstract: A gaming device includes a cabinet having a game display for a game, a first pay table designating winning combinations of symbols and corresponding payout values, and a second pay table designating winning combinations of symbols and corresponding payout values. The payout values of winning combinations in the second pay table are inverted as compared to the payout values for the winning combinations in the first pay table. |
| Type of Prior Art | Issued Patents - US |
| Country | United States of America |
| Patent/Application # | 20060205479 |
| Kind Code | United States (US) - United STATES Patent - A |
| Patentee Name | Schultz, David B. |
| Relevant Pages, Columns, or Lines | Figures 1-3, [0004]-[0006], [0 |
| URL | http://www.freepatentsonline.co... |
| Filing Date | March 11, 2005 |
| Additional Information | |
| Notes | |
Excerpt SUMMARY[0004]Briefly, and in general terms, various embodiments of a gaming machine disclosed herein are directed to gaming machines having a first pay table and a second pay table. The second pay table has payout values that are inverted as compared to the first pay table. Accordingly, those symbol combinations that resulted in the lowest payouts on the first pay table would have the highest payouts in the second pay table. And those symbol combinations having the highest payouts on the first pay table would have the lowest payouts in the second pay table. In another embodiment, the second pay table is inverted as compared the first pay table such that winning combinations are mirror images of one another. That is, in the first pay table, winning combination would be read left-to-right whereas winning combination in second pay table would be read “right-to-left.” [0005]In one embodiment, the gaming machine includes a cabinet having a game display for a game and a pay table display for a standard pay table and a bonus pay table. In this embodiment, the bonus pay table is a transposed pay table. In another embodiment, the gaming machine includes a plurality of symbol-bearing reels, a first pay table designating winning combinations of symbols and corresponding payout values, and a second pay table designating winning combinations of symbols and corresponding payout values. In this embodiment, the payout values of winning combinations in the second pay table are inverted as compared to the payout values for the winning combinations in the first pay table. [0006]In yet another embodiment, the gaming machine includes a cabinet having a game display for a game, a first pay table designating winning combinations of symbols and corresponding payout values, and a second pay table designating winning combinations of symbols and corresponding payout values. In this embodiment, the payout values of winning combinations in the second pay table are inverted as compared to the payout values for the winning combinations in the first pay table. [0016]In another embodiment, the transposed pay table 54 differs from the standard pay table 52 in that pay out values in the transposed pay table apply to symbol combinations that are opposite in order as compared the standard pay table. That is, winning combinations are generally read from left to right in a standard game. In the TPT game mode, the winning symbol combinations are reversed such that the winning combinations “read” right to left. For instance, as shown in FIG. 2, the standard table pays out coins for a “bell-bell-bar” symbol combination, and the winning combination would be “bar-bell-bell” in the TPT game mode. |
A gaming system comprising: a display; a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions on the display; a display modifier arranged to modify the displayed symbols such that after modification of the symbols the locations of the symbols in the display positions are a mirror image of the locations of the symbols before modification of the symbols; and an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols after modification correspond to one or more winning outcomes.
| Relevance | See the Excerpt. |
A gaming system as claimed in claim 1, comprising a prize allocator arranged to allocate a prize to a player when a symbol combination corresponds to a winning outcome.
| Relevance | See the Excerpt. |
A method of gaming comprising: selecting a plurality of symbols for display at a plurality of display positions; modifying the displayed symbols such that after modification of the symbols the locations of the symbols in the display positions are a mirror image of the locations of the symbols before modification of the symbols; and determining whether symbol combinations defined by the displayed symbols after modification correspond to one or more winning outcomes.
| Relevance | See the Excerpt. |
A method as claimed in claim 16, comprising allocating a prize to a player when a symbol combination corresponds to a winning outcome.
| Relevance | See the Excerpt. |





United States